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patterns:vehicle_mission [2011/07/09 07:15] (current)
Gillian Smith created
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 +======Vehicle Mission======
  
 +=====Description=====
 +
 +A [[patterns:​vehicle|vehicle]] mission consists of any quest that forces the character
 +to use an alternative control scheme and different stats/​abilities than they
 +normally would have. This is typically shown through the character entering
 +a [[patterns:​vehicle|vehicle]] or mounting a creature.
 +
 +=====Variables and Affordances=====
 +
 +  * Vehicle
 +  * Vehicle Stats and Abilities
 +  * Alternate controls
 +
 +
 +=====Examples=====
 +
 +  * [[games:​me|Mass Effect]] frequently uses vehicle missions whenever the player leaves the safety of space stations to explore uninhabited or unknown planets.
 +  * [[games:​wow|World of Warcraft]] began to implement more and more vehicle missions with Wrath of the Lich King and Cataclysm expansions, including vehicle based [[patterns:​boss_battle|Boss Battles]] in the dungeon "The Oculus"​ and "​Ulduar"​ as well as vehicle based player vs player sections such as the battleground "The Strand of the Ancients"​.
 +
 +=====Related Patterns=====
 +
 +  * [[patterns:​boss_battle|Boss Battle]]
 +  * [[patterns:​vehicle|Vehicle]]
 +
 +=====Quest-Level Relationships=====
 +
 +  * [[patterns:​vehicle|Vehicle]] - Necessary to make it a Vehicle mission
 +  * [[patterns:​boss_battle|Boss Battles]] - Used within some large scale boss battles (see World of Warcraft examples)
 +
 +{{tag>​quest:​structure games:wow games:me}}
patterns/vehicle_mission.txt ยท Last modified: 2011/07/09 07:15 by Gillian Smith
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