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patterns:unlock_quest [2011/06/13 03:49]
Gillian Smith [Description]
patterns:unlock_quest [2011/06/13 03:50] (current)
Gillian Smith [Variables and Affordances]
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 =====Variables and Affordances===== =====Variables and Affordances=====
  
-  * Difficulty ​of Quest->​Convenience ​of Feature +  * **Risk vs. Reward**: the difficulty ​of the quest with relation to the convenience ​of the feature 
-  * Tasks to be completed +  * **Effect**: the reward for completing the quest, in terms of effect ​on the game state and characters
-  ​Effect on NPCs and Game World +
-  ​* Effect on Player Character+
  
 =====Examples===== =====Examples=====
patterns/unlock_quest.1307936958.txt.gz · Last modified: 2011/06/13 03:49 by Gillian Smith
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