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patterns:tavern [2011/07/09 07:34] (current) Gillian Smith created |
| ======Tavern====== |
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| =====Description===== |
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| A tavern is an area that is usually accessible from [[patterns:city|cities]] where the player can learn information about the goings-on in town, receive quests from other NPCs, and safely rest to regain strength, health, and magic abilities. |
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| =====Examples===== |
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| * [[games:me|Mass Effect]], there is a nightclub in the Citadel (a [[patterns:city]]) called Flux, which serves as a meeting area for many NPCs. The player can receive a number of quests from this location. |
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| =====Related Patterns===== |
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| * [[patterns:nucleus]]: A tavern is a special kind of nucleus |
| * [[patterns:city]]: Taverns are located within cities |
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| =====Quest-Level Relationship===== |
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| Taverns are common places to meet other NPCs who can either join the player's party or give out quests. |
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| {{tag>level:physicalarea games:me}} |