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patterns:spawn_point [2011/06/17 07:36]
Gillian Smith [Variables and Affordances]
patterns:spawn_point [2011/06/17 07:38] (current)
Gillian Smith [Examples]
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   * **[[patterns:​enemy|Enemies]]**   * **[[patterns:​enemy|Enemies]]**
     * **Number**: how many are spawned     * **Number**: how many are spawned
-    * **Rate*: how fast they are spawned+    * **Rate**: how fast they are spawned
     * **Type**: what type is spawned     * **Type**: what type is spawned
   * **Spawn Type**   * **Spawn Type**
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   * [[games:​bg2|Baldur'​s Gate II: Shadows of Amn]]. //Umar Hills quest, Temple Ruins//. A number of shadows and shadow fiends are spawned on the map when it is loaded. Additionally,​ when the player sets off a [[patterns:​trigger|trigger]] by using a large mirror more shadows spawn and attack.   * [[games:​bg2|Baldur'​s Gate II: Shadows of Amn]]. //Umar Hills quest, Temple Ruins//. A number of shadows and shadow fiends are spawned on the map when it is loaded. Additionally,​ when the player sets off a [[patterns:​trigger|trigger]] by using a large mirror more shadows spawn and attack.
  
-  * [[games:​dragonage2|Dragon Age 2]]. //Lowtown at night//. As the player explores, thugs spawn around the corner at certain locations. During the battles that ensue, more enemies spawn in as [[patterns:​reinforcements|reinforcements]].+  * [[games:​dragonage2|Dragon Age II]]. //Lowtown at night//. As the player explores, thugs spawn around the corner at certain locations. During the battles that ensue, more enemies spawn in as [[patterns:​reinforcements|reinforcements]].
  
 =====Related Patterns===== =====Related Patterns=====
patterns/spawn_point.1308296163.txt.gz ยท Last modified: 2011/06/17 07:36 by Gillian Smith
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