Quest Design Patterns

Quest Action

Quest actions describe actions the player takes in the service of completing a quest. These are closely related to the mechanics of the game, but are framed in terms of achieving quest goals.

Quest Objectives

Quest objectives are patterns for an individual quest, classified by the goal of the quest.

Quest Structure

Quest Superstructure

Quest superstructure describes how quest structures fit together across the entire game.


Quests often serve a purpose in pushing forward the narrative or teaching players about the game design.

patterns/questindex.txt ยท Last modified: 2011/07/09 00:13 by Gillian Smith Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0