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======Profit====== =====Description===== The player must earn a specified amount of money in order to move on to another area or buy an item required for a quest. The money does not necessarily have to come from selling loot or other items to a merchant; most often, the money comes from doing quests and odd jobs for NPCs around the area. =====Variables and Affordances===== * How much money is to be made * The restrictions on how that money is to be made =====Examples===== * [[games:dragonage2|Dragon Age II]] - In an early part of this game, the player must earn 50 gold in order to join an expedition to the next area. ====In Worked Examples==== * [[examples:gaelanbayle|Collect the fee for Gaelan Bayle]] =====Acknowledgments===== This quest pattern is related to Scriptease's pattern of a similar name, but with some differences. For example, Scriptease's pattern requires that the profit be accomplished solely through selling goods to a merchant. {{tag>quest:objective games:dragonage2}}

patterns/profit.txt ยท Last modified: 2011/07/09 06:58 by Gillian Smith
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