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======Overworld======
{{:patterns:overworld-masseffect.png?direct}}
[[games:me|Mass Effect]], portion of the systems map. ([[http://imageshack.us/photo/my-images/694/me2localclusterfarrimco.jpg/sr=1|image source]])
=====Description=====
The overworld is the vast area of some RPGs that can be used to traverse the different cities or levels in the game. Though similar - and sometimes acting as - the map of the game world, the overworld may also allow the player to physically move through the space in order to get to the area. With a map it is usually point-and-click fast travel.
Sometimes, when traversing the overworld, the player may be interrupted and thrown into [[patterns:standard_encounter|random encounters]].
=====Examples=====
* [[games:dragonage|Dragon Age: Origins]]. A map-like overworld.
* [[games:me|Mass Effect]]. Galaxy/cluster/systems map, accessible from the Normandy.
====In Worked Examples====
* [[examples:gaelanbayle|Collect the fee for Gaelan Bayle]]
=====Related Patterns=====
* [[patterns:standard_encounter|Standard Encounter]]
=====Quest-Level Relationship=====
* [[patterns:vehicle_mission|Vehicle Mission]]. Overworld travel may happens in a vehicle, and occationally events will happen in the overworld that will force the player to use different mechanics related to the vehicle.
* [[patterns:arrowhead_questing|Arrowhead Questing]]. Objectives in the Overworld can be the first step of an arrowhead quest. For example, [[games:dragonage|Dragon Age: Origins]] initially tasks the player with going to three different locations to get a pledge of troops to help fight the Blight. However, in each of these cases, the simple move quest turns out to be the start of a chain of more and more specific quests.
{{tag>level:LevelSuperstructures games:dragonage games:me2}}