======Map====== =====Description===== A map is a collection of physical areas and elements that is reused in different parts of the same game. There may be minor changes made to the map between instances, such as blocking doors or adding furniture. =====Variables and Affordances===== * Mutable: whether or not the map can be changed across instances =====Examples===== * [[games:bg2|Baldur's Gate II: Shadows of Amn]]. Almost all of the common [[patterns:residence|residences]] in the game are identical. * [[games:dragonage2|Dragon Age 2]]. Many of the caves and mines in the game are almost identical to each other, with only a few minor changes such as minor blocked routes. {{tag>level:physicalarea}}

patterns/map.txt ยท Last modified: 2011/07/09 07:43 by Gillian Smith
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