Map

Description

A map is a collection of physical areas and elements that is reused in different parts of the same game. There may be minor changes made to the map between instances, such as blocking doors or adding furniture.

Variables and Affordances

  • Mutable: whether or not the map can be changed across instances

Examples

patterns/map.txt ยท Last modified: 2011/07/09 00:43 by Gillian Smith
www.chimeric.de Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0