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patterns:key [2011/07/09 07:48] (current)
Gillian Smith created
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 +======Key======
  
 +=====Description=====
 +
 +A key is a special kind of [[patterns:​item]] that is used to unlock [[patterns:​lock]]s,​ lower [[patterns:​barrier]]s,​ or gain access to secret areas.
 +
 +=====Variables and Affordances=====
 +
 +  * Associated lock: what the key unlocks
 +  * Location: where the key is originally held, and how far away it is from its associated lock. Searching for keys in a level is a common way to have a player fully explore an area and have many different enemy encounters.
 +
 +=====Examples=====
 +
 +  * [[games:​zelda-oot|Legend of Zelda: Ocarina of Time]]. In the dungeons in this game, keys to [[patterns:​boss_battle|boss battle]] areas are often found in [[patterns|container|chests]] elsewhere in the dungeon.
 +
 +=====Related Patterns=====
 +
 +  * [[patterns:​lock|Lock]]:​ keys can be used to used to unlock locks
 +  * [[patterns:​container|Container]]:​ keys might be found inside containers elsewhere in a level
 +  * [[patterns:​Item]]:​ a key is a kind of item
 +
 +{{tag>​level:​element games:​zelda-oot}}
patterns/key.txt ยท Last modified: 2011/07/09 07:48 by Gillian Smith
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