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patterns:consumable [2011/06/12 21:46]
Gillian Smith [Quest-Level Relationships]
patterns:consumable [2011/06/16 23:31] (current)
Gillian Smith [Examples]
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   * [[games:​oblivion|Elder Scrolls IV: Oblivion]]. In Oblivion, the player can create potions which have various beneficial or detrimental //effects// on the player when used. Some of the effects are //​permanent//,​ but most have a //​duration//​ based on the alchemy skill of the player creating it.   * [[games:​oblivion|Elder Scrolls IV: Oblivion]]. In Oblivion, the player can create potions which have various beneficial or detrimental //effects// on the player when used. Some of the effects are //​permanent//,​ but most have a //​duration//​ based on the alchemy skill of the player creating it.
-  * [[games:​bg2|Baldur'​s Gate II Shadows of Amn]]. The Manual of Gainful Exercise and five other similar items each provide a //​permanent//​ increase to one of the player character'​s (//​target//​) stats when used and are then used up. The Manual of Gainful Exercise adds 1 to the character'​s strength (//effect, positive//​).+  * [[games:​bg2|Baldur'​s Gate IIShadows of Amn]]. The Manual of Gainful Exercise and five other similar items each provide a //​permanent//​ increase to one of the player character'​s (//​target//​) stats when used and are then used up. The Manual of Gainful Exercise adds 1 to the character'​s strength (//effect, positive//​).
  
 ==== In Worked Examples ==== ==== In Worked Examples ====
patterns/consumable.1307915197.txt.gz ยท Last modified: 2011/06/12 21:46 by Gillian Smith
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