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Companion

Description

A companion is a special kind of interactive NPC who travels with the player and adds their abilities to the group. Companions are in all games that have a “party” system as opposed to a single adventurer.

Variables and Affordances

  • Control: whether or not the player can control the companion member, or the extent to which the companion can be controlled. For example, some games allow the player to control party members as much as the player can control their own character, while in others the party members are entirely computer controlled.

Examples

  • Baldur's Gate II: Shadows of Amn. The player usually has a party of 6 characters, including herself. The main quest line begins when one member of the player's party, Imoen, is kidnapped and the player must save her.

Quest-Level Relationship

  • Companion NPCs often have special side quests available. These are sometimes only available if the player has gained sufficient favor with the character.
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patterns/companion.1310197154.txt.gz · Last modified: 2011/07/09 00:39 by Gillian Smith
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