====== Differences ====== This shows you the differences between two versions of the page.

Link to this comparison view

patterns:dialog_tree [2011/06/17 08:25]
Gillian Smith [Quest-Level Relationships]
patterns:dialog_tree [2011/06/17 08:25] (current)
Gillian Smith [Variables and Affordances]
Line 11: Line 11:
 =====Variables and Affordances===== =====Variables and Affordances=====
  
-  * **Choice Clarity**: how clear is the choice made by the player at a joint of the tree. Some games, such as [[games:​dragonage|Dragon Age]] show the player exactly the words that the character will state, while others provide a short description of much lengthier in-game dialog.+  * **Choice Clarity**: how clear is the choice made by the player at a joint of the tree. Some games, such as [[games:​dragonage|Dragon Age]]show the player exactly the words that the character will state, while others provide a short description of much lengthier in-game dialog.
   * **Length**: how deep the dialog tree is   * **Length**: how deep the dialog tree is
   * **Breadth**:​ how many different directions the conversation can go   * **Breadth**:​ how many different directions the conversation can go
patterns/dialog_tree.1308299135.txt.gz ยท Last modified: 2011/06/17 08:25 by Gillian Smith
www.chimeric.de Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0