======Money======
//example image tbd//
=====Description=====
Money is used by players in games to purchase [[patterns:item|items]] and other services. Money is often found as an [[patterns:item|item]] which can be picked up, but once picked up is no longer an item and does not occupy space in an inventory, but rather is added to a counter that keeps track of how much money the player has.
=====Variables and Affordances=====
* **Amount**: the amount of money either found as an [[patterns:item|item]] or owned by the player.
=====Examples=====
==== In Worked Examples ====
* [[examples:gaelanbayle|Collect the fee for Gaelan Bayle]]
* [[examples:ratproblem|A Rat Problem]]
=====Related Patterns=====
* [[patterns:item|Item]]
* [[patterns:junk|Junk]]
* [[patterns:merchant|Merchant]]
=====Quest-Level Relationships=====
* [[patterns:profit|Profit]]
{{tag>Level:PhysicalElement}}